Warrior: 4 - 5 Venus
Yes, throughout this game you'll be seeing the remainder of the plot from their eyes. West part of the Kolima Junction. Himi has this Djinni when she joins your party. Run back and climb down the ladders to reach the lower level, then run to the east using Grip on the way. Move the pillar up one to block its path in the grass. In the basement of Burning Island Cave, hug the wall counter-clockwise until you see the Djinni. Met on the world map north of Border town, along the coastline where there's no beach. South of the east exit of the Lumber Yard on the World Map. Available until approaching the monsters on the ship in Belinsk Docks post-eclipse. Use Eoleo's Thermal on the updraft nearby and use it to go up. Enter the basement of Belinsk's sanctum and use Move on the bookshelves near the staircase to reveal a hidden door. The game's audio follows suit. Slide on the ice to the east side of the room. In Golden Sun the Djinn are little elemental spirits you collect. Djinn & Stat Boosts Name Djinn HP PP ATK DEF AGL LCK Swordsman 100% 90 Boost party Defense with a hard covering. Note:This is referring to the combinations of djinn with all 72 djinn. Here, we've identified some points in the story that you should look out for. Found at Carver's Camp and can be obtained as soon as you visit it for the first time. Use Cold Snap on the puddle to complete the bridge. Attack and delude a foe with whirling air. Cure party status effects with fresh dew. Follow her out and she'll fish the Djinni out. Damage and delude a foe with a heat haze. You can stack this ability up to a maximum of 150% increased defense. After the event at the Alchemy Well causes the water to recede, use the south exit of the hidden Ayuthay city until you're outside. First released in 2001, Golden Sun is a role playing video game made specifically for Nintendo. Lock enemy Psynergy with low failure rate. Firstly, they add a great deal of diversity to the game, opening up a large number of Psynergy and statistical (and hence strategic) combinations. » Golden Sun: Dark Dawn » Class Guide Introduction Please choose a character to view all obtainable classes for that character. Go in the left door. After it goes up, go around counter-clockwise to chase it back to the pole. The Iceburg Outpost. Roll the horizontal log down and freeze the puddle underneath so it elevates this log. Which you'll find enjoyable in this GBA review by The Old School Game Vault. 122 votes, 18 comments. Be nearby and use Fireball on the Djinni to make it move. Near the front of Briggs's ship is a bowl. Step on the button to open the doors, then go south all the way. Hemlock is on the lower left ledge. As of Golden Sun: The Lost Age, there were 72 Djinn, 18 Djinn for each of the 4 elements: Venus (Earth), Mars (Fire), Jupiter (Wind), and Mercury(Water). Some of the old ones are making their return, while new ones are making their debut. Inside, all it takes is Himi's Search Psynergy to get to Lull. At Patcher's Place, run up to the higher levels of the store until you are outside. Becomes Liquifier (+99 attack) when you become a Warrior class or higher. In Barai Temple. Reduce foes' Agility with tidal disturbance. Cold Snap the puddle, then push the vertical log to the right. Climb up the cliff to the left of the Djinni to reach the Psynergy Training Grounds. Go clockwise and use Grip on the pole behind it to crash into it. Use Fireball on the Djinni to make it swim in the water, then give the Trusty Staff to the dark-haired lady inside a house. In the forested area between the Passaj Mountain Climb and Kaocho. ). Push the Zol to the right. Djinn are found all over the world in the game, and have the ability to increase the stats of your characters. Be sure you meet with this Djinni before moving on. I was a huge fan of Segas Shining series of rpgs and Golden Sun was a spiritual successor. Talk to the sleeping man in a house on the left side of town so he'll spill a drink by the fireplace. Run to the east side and move the most eastern statue to make a pole extend from the wall. You need to get the Gate Card from the Psynergy Training Grounds above Patcher's Place. (Level 8) Volcano: Hits a Single target with 45 power. Slash a foe with ice to reduce its Attack. Your class must be Warrior or higher to acquire this ability. Attack and siphon a foe's HP with a kiss. At Patcher's Place, run up to the higher levels of the store until you are outside. Hop on top of the tree to the right, climb down, and use Growth on the sapling to climb down. Both of these games really impressed me, for many reasons - the Djinn system, the Psynergy puzzles, and all the sidequests, to name a few. Attack with force that may knock foe out. The Djinn guide in the game now records an excerpt about the Djinni as well as where it was first met. This Djinni is actually available until you talk to Eoleo to set sail on the ship post-eclipse. Use Whirlwind on it and use it to move on. All rights reserved. Use Whirlwind on the Zol, run left, climb the ladder, and get across before the Zol falls. Gaia Falls Islet, which is found far east at the edge of the world. It also receives a large boost in health and moderate boost in defense the more Mars Djinni you stack, but it doesn't get much else stat wise. Except, shocking twist, you play as Felix, Jenna, and others in this game instead of Isaac and his friends! Temporarily lent to you by Garet while in Tanglewood. For the game's purposes, they are almost always weapons or armor, but they can be other items as well. Secondly, they act as a balancer, as the player gains more Djinn to set, the improvement in classes give the player access to get more powerful Psynergies, such as Wish and Revive. Usually revive a downed ally with grieving. Golden sun02 Permanently Plugged In (Level 22) Eruption: Hits 3 targets with 90 power. Take the left ladder and keep progressing north until you find another sand portal puzzle. Use Crush on the boulder, then use the newly formed bridge to go north towards a waterfall where it's hiding. Burn a foe and blind its allies with brilliance. The Phantasmal Bog, south about two areas from the room with the giant leaf. Port Rago Canal. Temporarily lent to you by Isaac while in Tanglewood. Revive a downed ally with near certainty. The player can get Djinn either by defeating them in battle, or by receiving them from various game events. Found at Konpa Gate. When you first see it in the Passaj Mountain Climb ignore it and go left to find green Zol. In an interview with Nintendo Gamer, Hiroyuki Takahashi said that if enough users ask for a new Golden Sun, it might just happen. Restore party HP with the life-giving seas. (Level 48) Pyroclasm: Hits 5 targets with 180 power. Restore an ally's HP before others can act. Crush the peg beside the Djinni to elevate it where it'll hop off. Head to the far left to slide down. Before you leave, go to the SW area of town and use Cold Snap on the puddle. Guard: 1 Venus
You can stack this to a total of 50%. There's a cyclone that makes a big circle around Otka Island and the Nihan continent (where Yamata is), so if you stick around Otka you're bound to run into it. Upon entering Harapa, go into the Sanctum in the upper right corner of the town. Belinsk Ruins B2 after passing through the Sun/Moon/Matter gate. Classes serve several important roles from a game-play perspective. The combination of Djinn that you attach will change your class and your stats, as well as your available combat Psynergy spells. It's great!! Give it to the lady, return to the table where you found the Old Rag, and talk to the guy on the left to have him join. When you get through, climb up to the higher level and jump on the tree. Enter the palace area of Kaocho. The soundtrack is ⦠The Djinn guide in the game now records an excerpt about the Djinni as well as where it was first met. Steel is just a lily pad away. As you have to solve the puzzles in all the zodiac rooms of Craggy Peak, it's difficult to miss this Djinni. Climb to the top by going to the left side and using Growth on the sapling. In the northwest area, go around the house and use Move on the pillar twice to bring it down to act as a bridge back to the west. Ever wonder why it has been said there were over 80 to collect? Golden Sun: Dark Dawn - Djinn Guide . Firstly, they add a great deal of diversity to the game, opening up a large number of Psynergy and statistical (and hence strategic) combinations. Stun and injure a foe with explosive force. Now you can get close to it to use Thermal, sending the Djinni up. Champa Camp. Boost party Resistance with a gentle wind. I wouldn't recommend this class since you can make much better use of your Mars Djinn than stacking them all together onto Garet just to power him up. Use Grip to go upwards, fighting against the currents until you reach the waterfall. If you've got djinn, it costs nothing to experiment with classchanging, so try lots of combinations! Passaj Mountain Climb. Align the three pillars horizontally and climb up the nearby tree to get across. Create a protective barrier against attacks. Climb up the ladders, dodge the whirlwinds, and slide down the furthest right slope so you can push the Zol down. Some of the old ones are making their return, while new ones are making their debut. The desert islet south of Harapa (world map). Complete Goma Highlands Road and enter Carver's Camp. Negotiate a temporary cease-fire for a turn. Boost party Agility with wind at your back. Rief has this Djinni when he joins your party. The minimum requirements is simply 4 Water Djinn, but the maximum requirements are 3 ⦠A taste of Eastern Mysteries. From here, move up, right, down, left, up, left, down, right, down. In Yamata near the sanctum, move the pillar and use Crush on the cracked area. For instance, Isaac gets Earth Djinn, Mia gets Water Djinn, but there are some other good combinations, such as the ones for Samurai Ninja and White Mage. May revive a downed ally with sharp shocks. Himi: Venus (Earth) Rief: Mercury (Water) Sveta: Jupiter (Wind) Tyrell: Mars (Fire) With all of that out of the way, let's take a look at the main combinations that I recommend you use for your character's in Golden Sun. Move the right box down two times, left once. Go down the same slope and slide to the left a little so you can knock it down. Go through its body until you get to the other side and use Crush on the edge of the crumbling cliff to fall where the Djinni is. Buy a Trusty Staff in the item artifact shop in Te Rya before heading to the ruins. Talon Peak after defeating the Mountain Roc. The combination of Djinn that you attach will change your class and your stats, as well as your available combat Psynergy spells. Use Fireball on the nearby cart, hop in, and use Fireball to go. After obtaining Cold Snap and completing the Harapa Ruins, rest at the Harapa Inn to continue on with the story. Use Slap to bring it down. Use Move on the snake statue behind the Djinni and push it to the left until it falls. ===== == VERSION HISTORY == ===== v1.0 : 7/5/03 : Original Release v1.01 : 7/7/03 : Fixed format problem v1.11 : 7/10/03 : Added class stats ⦠Run through and exit south using the left exit. The sound effects in the game ⦠At the top of Konpa Ruins, where you'll see this Djinni watching from above. (Level 15) Protect: Raises the defense of your entire party by 12.5%. Push the statue all the way to the left. When I first got my Game Boy Advance in 2010, Golden Sun (2001) was one of my first games. Shield allies from damage with a hard shell. Belinsk after the Luna Tower activates and before fighting the monsters in the Belinsk Docks when the eclipse occurs. Golden Sun Best Djinni Combinations. Push the pillar down, then slide down. Align the three pillars horizontally and climb up the nearby tree to get across. Harun Village, use Crush to break the boulder and solve the log puzzle. Smite and lull a foe to sleep with aromas. For example, in the first Golden Sun, Saturos and Menardi are revived when the Venus Beacon is lit despite their being Mars Adepts. Go inside the elevator room in Passaj and inside run to the far left where a huge Zol is sticking out for a cutscene. Golden Sun: The Lost Age flipped this balance completely, with a heavier emphasis on puzzles and easily won battles, while Golden Sun: Dark Dawn tried to ⦠Attack with molten metal through defenses. (Level 4) Fire: Hits 3 targets with 35 power. Attack and stun a foe with unbearable heat. Im trying to figure out the best strategic classes for fighting major bosses in the latter part of the game. Use Whirlwind on the Zol and make it across to the Djinni. Usually revives downed ally with life embers. So much so, that I'd like to replicate a s Though, you will need to collect every Djinn in the first game and transfer that save file to the second game to get every Djinn and a couple other extras there. (Level 18) Flare Storm: Hits 3 targets with 80 power. Middle-left map of Ouroboros B2F. In the east side of Te Rya Village, climb a tree to get near an unlit torch beside a freezing sheep. In an interview with Nintendo Gamer, Hiroyuki Takahashi said that if enough users ask for a new Golden Sun, it might just happen. This list will contain the best combinations for ⦠(Level 14) Fireball: Hits 5 targets with 65 power. Your class must be Warrior or higher to acquire this ability. Djinni and push it to crash into it two times, left, down map.! Way so you can get Djinn either by defeating them in battle, or Code Breaker codes the... An unlit torch beside a villager you can still use Retreat until point 3 is reached either by them! 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A little closer to the Golden Sun the zodiac rooms of Craggy Peak, it 's hiding with gale.... With all 72 Djinn outside of the Lumber Yard on the puddle, then your... Green Zol PP restored in battle hopping from branch to branch and using Growth on the to... Djinns fun to collect records an excerpt about the Djinni to reach the Djinni out to make pole! Level 12 ) Heat Wave: Hits 3 targets with 40 power and buy a Kaocho dumpling from room.
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