Select a Destination With the Star Map The Mouse hat on the throttle takes some getting use to, seeing as how i'm right-handed, but I'm getting better with it by the day. Switch from Scanning to Mining laser – M; Fire Mining Laser – Mouse 1st Button; Switch Mining Laser – Mouse 2nd Button ... FYI, my XML file is only making changes to gamepad mappings, it makes no changes to mouse and keyboard bindings and is relying on the defaults for those. These are all the Mining – Ship Keyboard Controls. – fixed relative mouse mode – default assigns relative mouse mode swap to rshift (which effectively arrests all mouse movement when executed) – increased the max allowable VJoy deadzone to 20% – sets the default deadzone to 4.5% (making it effectively bigger than usual). This adds a profile for Star Citizen. Optional, click the Setting field and make selections. Star Citizen Configuration. When moving mouse during QD, the ship turns immidiately in that mouse movement direction after the QD is finished. You can select any features you want to modify for Star Citizen from 2. If you make changes, click Apply. cl_fov This is an example of a command that is associated with a value. If no parameter is given, it will just output the current value. The configuration for Star Citizen Gameplay Mechanics is handled with the Options Menu that is available immediately after launching the game or by pressing the 'Esc' key while playing the game. Here they are for your reference! The problem you descibe with "mouse movement - ship turns - "catching" the mouse - realign" can be mitigated by simply using Free Look mode (Y with QUERTZ). There were a lot of changes to controls for Star Citizen Alpha 3.10.0. Then launched it and selected "Full Screen" mode in the options. cl_fov 80 By providing a parameter after the command, you set the value. Star Citizen today I wanted to talk about VTOL (Vertical Take off AND Landing as part of the new Hover Mode that’s coming in Alpha 3.6 and is an extension of… Star Citizen today I wanted to talk about VTOL (Vertical Take off AND Landing as part of the new Hover Mode that’s coming in Alpha 3.6 and is an extension of the new Flight Model. You can find it in a strip of icons running across the lower part of the display. Interaction Mode Zoom In – MOUSE WHEEL UP; Interaction Mode Zoom Out – MOUSE WHEEL DOWN; Star Citizen Keyboard Controls – Mining Mining – Ship Keyboard Controls. Press and hold the left mouse button to rotate the map; Press and hold the right mouse button to move the map. The format of the menu has been evolving over time as new features and systems are brought online within the game. The game went full screen, and now my mouse cursor is stuck limited to a smaller region of the screen than is being displayed. Requires my custom gamepad mappings xml and the Steam Controller configuration. If you have made changes to your default settings, the Restore is active. Specify the settings for this program. Like while in QD. You can also get to the star map by clicking on F1 then click the symbol that looks like ((+)) to access the Star Map. CryEngine console commands and variables, some commands are associated with a value.1 quit This is an example of a command that is not associated with a value. An exhaustive and potentially obsessive Star Citizen configuration for Steam Controllers. ... (Keybind “Q” swaps between VJoy and relative mouse mode) ... Gyro Mode (Press “G” to enable/disable) Customizable turret velocity limiter (LShift enables and W/S/Mousewheel to change limits) A value brought online within the game it will just output the current value strip icons. – ship Keyboard Controls during QD, the Restore is active left mouse button to rotate the map across lower. 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