* this is mostly the same of what seemed to be BIS since before the recent update. The Vidar is the most damaging and hardest to overheat. Fast Travel within vessel. Never had any issues so far. This is easy to obtain because it comes from the A reward (yellow target) on Earth and Venus Proxima. As it now i switched shatter burst for munitions vortex but i'm not sure if i like it. Railjack turret comparison 2021 by TheKengineer. Because the Boost is a Speed Multiplier instead of a separate value (like it is on K-Drives which is stupid), the increase in base speed is important. Tycho seeker is the best Ordnance, as everyone knows, Not terribly OP, but very useful for destroying weak points on shield generators of Crewships, Ironclad Matrix, Onslaught Matrix and Orgone Tuning Matrix are the best Railjack Aura (Matrix) mods, Hyperstrike, Predator and Section Density for Turret damage, Artillery Cheap Shot and Forward Artillery are nice QOL for one shotting Crewships, Ion Burn is the best speed mod, Railjack boosting is infinite, Conic Nozzle affects boost speed as well, but not by a lot. Blackout Pulse trivializes crew ship encounters, Shatter Burst is a cheap yet effective add-clear ability, and Seeker Volley can wipe out over 20 fighters in a single cast. Battle Mods determine which Railjack Abilities you can use on a Railjack. Speed, Thrust, and Mass simulator youtubeIf you find any problems, it would [Starbase] Blast Radius and Safety Margin. Don't think many people have posted an optimal rail. For this reason hitscan weapons have an advantage over projectiles, even tho lower theoretical DPS, they overcompensate by well, being hitscan, and having no travel time. I've played lots of RJ since the 3.0 updated and my build is quite a bit different. Railjack builds are mostly static across all game types, seeing as how the core of Railjack is focused on destroying ships and moving between objectives. Piloting: Railjack speed when crewmate is piloting. Vort and Laith have the highest theoretical DPS, but very slow travel time, so not only are they easy to miss, but difficult to hit. After the release of corpus Railjack on Update 30.5 Sisters of Parvos, the Railjack meta has changed drastically. The other options are either too situational or give a boon you'll never notice. The rest is preference. Integrated Mods apply to you on any Railjack! +25% Railjack damage while shield depleted, +20% Top Speed while shields are depleted, 50% chance that a Fire Hazard will repair automatically after 5s. Battle Mods determine which Railjack Abilities you can use on a Railjack. Thanks. As far as guns go, you want to use Zekti house guns pretty much exclusively - they have the best overall stats when calculating DPS, and while they do have higher heat accumulation that's not a problem when you have level 9 Gunnery. Tactical mods - I prefer breach quanta and battle forge, but these don't matter all that much.Also important to note to newer players that turrets don't really matter when Seeker Volley exists, no need to really bother with them. For your information, here are some more tips: ForZetki Mk III shields, +25% damage when shield depleted, Create an account to follow your favorite communities and start taking part in conversations. For your ordinance, you want tycho seeker Mk III. Lavan has the highest top speed when boosting. Warframe: How to build the ULTIMATE Railjack! I read about some of those new mods. You have two options: The Zekti Photor is also an option if you want your Gunners to take care of Corpus ships, yet that weapon's DPS is rather lacking when compared to the Talyns and Pulsar. The Dry Dock needs much more physical space than other rooms. Use whichever array gives you the most shields. A MK III Zekti Reactor will make abilities like Seeker Volley and Shatter Burst much more effective. 2020 Digital Extremes Ltd. All rights reserved. You can use them to increase your speed and attack power , etc. I use pulsar on guns because the AI is fucking nuts with it. Munitions Vortex can deal great damage in a small area when charged by an intense amount of firepower and setup, but most of the time it just deals mediocre damage in a small range, and Crewships pass it by very easily. Press question mark to learn the rest of the keyboard shortcuts. Don't know if it was the best choice, but as a datapoint I farmed Vand Cluster solo in 5:30-8:00 solo. I dont know whats grants that stuff tho Pur duration 4 tacticals also sounds dope Battle+Death for 1 min+ heh. Plexus (Railjack Mod) Integrated (passive bonuses) Aura MOD This is for energy saving purposes. As players join, they will be replaced by the NPC crew on the right, so set the most important technicians on the left. Got any questions? HoldLShift to boost Engine Speed. I've been farming about 200+ Holokey-ish so far. Thats far more reliable than an occasional free shot. Covering the hottest movie and TV topics that fans want. All of the engines are decent, but my personal preference is Vidar engines with the "+50% boost speed while shield depleted" bonus. The Plexus is personal to the user; this allows each individual in a squad to have different configurations and abilities that will only apply to themselves. Fixed attempting to search for a Mod in the Plexus by using the Left Stick on a controller not activating the search bar. Like Warframes, the Railjack possesses an Ability Strength, Ability Duration, and Ability Range stat to enhance Battle abilities which can be increased with the Railjack's Reactor, but are unaffected by Warframe ability enhancement mods. He is currently a Freelance writer for TheGamer and Game Rant. Electric is prob best since it disables the Tactical Menu. The only unique mod in this build is Worm's Torment, a bane mod for your Railjack weapons. The Plexus is a new system that has been introduced to Warframe in Update 29.10.0 to replace the old Avionics system in Railjack. Nothing survives if you use all three together, although this is only practical if you're piloting as Lavos, Harrow with Thurible active, or any Warframe with ample energy. A Railjack is built after completing the Second Dream and during the Rising Tide quest. Plexus Mods can be found in Railjack missions. Wave Band Disruptor?? An optimal Lavan engine gives a 1.8x speed multiplier while boosting, giving your Railjack a burst in momentum that no other engine can match. Void Hole. It requires a different approach, so Ill leave that for another time. [Recommended]. Crew members' roles can be changed on the fly from the Tactical Menu (L key), they will revert back to their original role at the start of each mission. A Railjack is constructed during the Rising Tide quest, which requires completion of The Second Dream. It's about as complicated as warframe itself is for newer players. For battle avionics, In slot 2 you'll want Particle Ram for farming or tether for killing fighter groups. Tactical mods provide special abilities that are used from the Tactical Menu. Integrated mods provide passive bonuses to the player/crew member. This is mainly true for those with lower gunnery intrinsics. Here are the crafting components for building a Railjack. And in that regard the Talyn deliver. Glazio, Carcinnox and Apoc are solid options. My next run, I'm even gonna drop a turret avionic in exchange for artillery cheap shot so I hopefully don't have to hit the forge at all mid-mission (which also frees up capacity for a lavan reactor). There is a new console in the Orbiter to the left of the main navigation console that will allow you to see your Plexus and Intrinsics menus. But Cruising speed sounds great for after you deal with all he fighters and crewships. Void Hole the previous king of Railjack was nerfed into oblivion. The only three mandatory mods are Hyperstrike, Predator, and Section Density. It is the Warframe equivalent of modding for Railjack. so its a good idea to go through Emperian missions for that purpose. The Plexus can also be upgraded. It will contain three tabs. Tactical mods provide special abilities that are used from the Tactical Menu. Aim snaps turrets to the nearest lead indicator for3sbut the Turret overheats20%faster. Standard RailJack Build for Grineer Crewship Standard RailJack Build for Grineer Crewship Recommended videos Powered by AnyClip AnyClip Product Demo 2022 / Loaded 0% AnyClip Product Demo 2022 NOW PLAYING Feature Vignette: Live Feature Vignette: Management Feature Vignette: Marketing Feature Vignette: Revenue Feature Vignette: Analytics They consume the Warframe's own energy to use (shields in Hildryn's case and cooldowns in Lavos's case). Armaments should be easier to acquire after the Warframe Railjack revamp, since costs to repair and build Wreckage are being reduced. The go-to source for comic and superhero movie fans. Sounds cool Cloak sucks. I agree. This has the lowest recharge delay, which results in it preventing the most overall damage and giving you the most time for health to start regenerating - higher shields are not necessarily better. Surprisingly, your mod configuration is much less important on a Railjack than Warframes or weapons. I often go to skirmishes in Grinia territory with OCTAVIA, which is also a PROTEIA 3rd ability transferred, and it is comfortable because OCTAVIAs ability will continue even after getting off the railjack, and invisibility is not removed. Here are the best Components, Armaments, Mods, Intrinsics, Crew and everything after the release of Corpus Railjack on Update 30.5 Sisters of Parvos. It almost cancels out the demerit of Artillery 10. Even tether that works so well isn't universal. Resupply forward Artillery cannon during combat. Granum's Nemesis and the other Bane mods are currently bugged. If you're looking to farm certain items such as the Tenebrous Ephemera figure it out, and learn how to solo Veil missions solo, or wait for an open squad and hope it's on a node with a current Sentient Anomaly. This is easy to obtain because it comes from the A reward (yellow target) of Saturn, Neptune, and Pluto Proxima. Battle Mods are mostly down to preference. Pheonix+Drift to slow enemies AND burn em?/? Weapons are separated into three categories for Railjacks: pilot weapons, gunner weapons, and ordnance. Before we dive into Railjack builds, we want to quickly go over which Railjack Intrinsics are worth taking. This variant offers the most HP out of any House for a slight reduction in total armor. My lavos had most of the 72 hours build time to go when double affinity weekend hit, so I looked into other options. I'll be posting a few pics, and I want to hear those suggestions! This is useful for damage reduction when heading into a forge or forwardartillery. The hidden ruins will be displayed at the start of the game, and you can use them to find emperian equipment for B rotation rewards! Each Syndicate has a few different models with slight variations. A short press while boosting will make it more faster. Shatter Burst deals mediocre damage in a small area, even with maxed Zetki MKIII Reactor. Zetki is easily the best Reactor, given that Range and Strength are the most important Railjack stats. ENDGAME IMMORTAL POWER: STR 244% (2% HP PASSIVE), INFINITE HP AND ENERGY, DUR 127%, BREACH SURGE Opt. The wiki is still incomplete over the RJ changes. They have the best non-boosting speed, and the second-best boosting speed. , Disables the enemy.Damage 600, Range 200m, Cluster bomb, damage 6,000, range 200m, duration 5s, Homing 25 missiles, explosion damage 3,000, Transparency + low speed 30%, duration 35s. @OP, I guess what it boils down to is there is no single meta, no optimized build that everyone uses. Whether its an elite few or a group. Crew can be quite slow in fixing the Railjack, which makes Repair points useful. Be sure your Engineer has a good weapon so they can fend off boarding parties. this all i can help as i am a poor console framer so wont be able to give any other advice. Just make sure you charged the vortex with your own turrets before detonation. i strongly believe it's about personal taste at this point. Zetki has higher damage stats, however they overheat too fast, limiting their DPS potential. Good evening. Crimson Fugue is very good for more turret damage specially with Crew NPC Gunners. This is THE most important thing. Defensive Battle Mods cost 50 energy, Offensive 100, and Super cost 200. The mod can be obtained easily from various fighters. The other slots are up to you, although we highly recommend Conic Nozzle and Ion Burn to increase your Railjack's speed. High velocity Archwing deployment into the combat zone. PROTEA:The energy recovery of 3rd ability, which continues during the maneuver, is comfortable. I play with a significantly different setup, but I have no doubt that your recommendations would work well. You can't fly these immense battleshipa yet, but you can find the parts and. While I'm researching the new RJ items, I figured I could build my RJ back up the degree I had it before this rework. I learned the entire system in less than two days. Crew can be colored and fashion-framed much like Warframes. I just cant be bothered to get into detail to learn the annoying new system or railjackscontent island, but I do intend to get some mastery it provides. If you want to make solo missions smoother, we also recommend that one of your Gunners has a few ranks in Piloting. I dont think its possible without adaptation but I would definately give it a try on RJ. One of the reasons why i really hate when random players killing engines with turrets. Allows you to give 1 competency point to your crew members. Warframe and the Warframe logo are trademarks of Digital Extremes Ltd. Octavia Prime guide by K-Pax. It makes your turrets hit harder. I tested pulsar with tether, and it was incredible but bullet size is only 1 pixel big so requires perfect aim against fighters. in the devstream 153 that showed a graph of what abilities people were using for railjack now and i copied what the most used were, its pretty great and you can equipp all the top 3. It's been a lot of trial and error playing stuff solo with my crew on what feels right. Wasn't Command capped at rank 8 then? Note that Preparation does not refresh when transitioning between missions. The mod description doesnt make it clear at all, but it stops the 60-second countdown of the Catastrophic Hull Breach for 45 seconds, which makes you. Placing Mods. Required fields are marked *, [Warframe] Recommended locations to Collect Relics for Prime items. It's slightly off of the meta choice(Zekti MKIII with "50% chance that an Electric Hazard will repair automatically after 5s"), but it performs better with my loadout. Hildryn's shield costs are 10 times the default. Did it? I recommend the Pulsar, which has a three point burst on hit scan. I also go into detail about the auras, battle mods, and tactical mods you can choose from to complement your build.So, whether you need a no forma build, an all rounder, or intend to focus on gunnery, I've got a build for you. Zekti and Vidar Pulsars. first off if you can invest a aura forma into the plexus aura slot as been told your able to do so ;D this allows you to use ANY plexus aura mod so even if a new aura comes out for the railjack you will be fine. I switch them from mission to mission. How to remove construction in Dwarf Fortress. Riven Mods will take effect during Empyrean missions, but are not applied when summoned using the On Call Crew gear item. So instead of additional avionics capacity provided by Vidar, i prefer more fluxby Lavan Reactor. The "spoils of war" from my Crew (frail hearts should look away). The Plexus can be configured in the front of the Orbiter between the Navigation and Syndicate segments, or from Dry Docks in Relays and Clan Dojos. I was running Fortifying Fire over Crimson Fugue. 2020 Digital Extremes Ltd. All rights reserved. Railjack-exclusive mods are divided into three types: Integrated, Battle, Tactical. Mods with conditional player-exclusive actions like aiming with Argon Scope or casting abilities will have no effect. HILDRYN:Has no energy and consumes shields. Missiles =/= Artillery. You saying we have 2 artillery shots now ??? Form Up is useful in public groups where your teammates refuse to enter your Railjack when a mission ends. (like the mods u got so far). You need to build Dry Dock for Railjack. Updated October 13th, 2022, by Charles Burgar: To help you create the ultimate Railjack, we've updated this guide with more information on Railjack parts, Intrinsics, and builds. You can then spawn a Munitions Vortex inside that black hole to deal a substantial amount of damage with your weapons. On later railjack it's kinda useless. I would have had to sacrifice too much to get it to work with very little benefit, so didn't go with it. Youll now be able to Mod it, but won't be able to see Railjack stats unless you actually own one, as the Plexus doesnt have any Railjack data to pull from yet. We'll be showcasing two builds in this section, each tailored for a specific faction. For weapons, we're rocking Laith for the absurdly high base damage and Talyn for our crew members. It's worth swapping weapons against the Corpus. Once again, you will only be able to upgrade mods to your maximum capacity, if you upgrade a mod beyond that point you will not be able to use it. Planning on switching Polar Coil for 3rd speed mod. Your email address will not be published. The other Battle Mods available are too weak to warrant using over what we just listed. Instant access to each facility from the tactical map. Just like Ordis runs your Orbiter, a Raijlack is empty without it's Cephalon. Vidar are not too far behind, and slightly better passive. Not since around when Command Intrinsic was first introduced back in update 29.10, which was when back in March maybe? Aura Mods impact the whole squad! Plexus Mods (Railjack Mods) 2 Forma Railjack build Ironclad Matrix, Onslaught Matrix and Orgone Tuning Matrix are the best Railjack Aura (Matrix) mods Hyperstrike, Predator and Section Density for Turret damage Artillery Cheap Shot and Forward Artillery are nice QOL for one shotting Crewships The Plexus is acquired after completion of The Archwing and comes with a pre-installed Orokin Reactor as well as , , and polarities. Shield Gating* is a better way to prevent hull damage than increasing the Capacity of shields. Build all six Railjack parts to complete the quest. Tether is only 50 flux so the 550 I get from raw Lavan reactor is more than enough. My solo RJ build are completely different. I just completed all nodes, most of my farming was on Pluto because that's where vorac crewship/gox/weaver are and they drop the most loot. This is especially useful if you aren't running the Photor. This makes it so you can shoot almost uninterrupted and the heat accretion from zetki weapons no longer matters. Since the rail jack ability uses frame energy, the following is recommended. All players now have a Plexus, a piece of equipment they are. It would never trigger that often, plus in th tough parts of RJ it took more than one artillery shot to bring down crewships so I would just board them lol. Finally, we use Seeker Volley to cleanup any fighters our crew mates missed. Slingshot Archwing damages fighters and penetrates enemy crewship hulls. In terms of effective HP (HP that accounts for armor), Laban is the most valuable. I can do it all by myself. Here are the crafting components for building a Railjack. It is possible to level up the Plexus to increase the overall capacity, however. Anyway, thanks for making a write up. I don't see this mentioned in any? Just like a Frame Aura slot, if you match the Plexus Aura Polarity you get an even larger Capacity bonus. Interacting with the Plexus will bring up the new Railjack mod UI, where you can slot Railjack mods into one of three categories: Integrated (8 slots) Battle (3 slots) . Shatter Burst. Thanks JnvSor for the info. Integrated Mods apply to you on any Railjack! that only happens if the engines are dead. It's easy! 1) I would need to remove tactical or battle avionics in order to carry that reactor. As there are new mods and metas to consider, here are three builds you can use to get the most out of your Plexus. With the death of Tether I dont know how much missile use will go up? Upgrading Mods is identical to the Warframe Mod system, and all Dirac has been converted into Endo for upgrading purposes. However, it can only be obtained from the Veil Fighter. I mean I literally tested each type of maxed zetki gun and there was no contest. Cool Is you build for multiplayer / solo ? If you don't mind getting up close and personal, the Laith is impossible to top. a smart youtube mathed out the new stuff and i have all the supposive best in slot stuff in these pictures. AI Gunners can flick to enemy fighters and crew ships immediately, but they're lackluster for actually leading projectiles. All spent Dirac has been refunded, and all other Dirac will be converted to Endo at a rate of 1 to 1. Hey don't forget that you can Forma the Plexus Aura slot, if you want to. Allows you to adjust the Competency of your crew. If you lack Credits to build a given part, farm the Index on Neptune. At the beginning of missions, there are only two forward artillery rounds, so you will need this to replenish them.If you dont have one of these, you will need to board Crew ships. But War, quick, and overloader could be great. The mod can be obtained easily from various fighters. To access the Plexus, you can visit the Dry Dock, your Orbiter, or the Dry Dock in any Relay. But Shatter Burst and other combat abilities and turrets will be enough. ForVidar Mk III engines, +50% boost speed when shield depleted, Battle and Tactical mods do not use capacity, but are further divided into Defensive, Offensive, and Super types, of which players can only slot in one of each. Mods can be earned in Railjack missions, and will often drop from slain enemies and can then be picked up by flying the ship through them, so keep a close eye out for drops. While its strafe speeds are slower than its competition, its boost speeds offer the highest value out of every engine in Warframe. Allows the free use of all auras, maxed. With the freedom to use any frame I selected wukong with Perspicacity from helminth. Roblox Before Truth Codes (March 2023) Do any exist? I just noticed that I can get rank 10 now, so I just picked that up for all 10s and I'll need to look out for a couple Elite Gunners. Intrinsics about Archwings, Necramechs, and Air supports are not listed here, but they apply even outside of Emperian missions. I use Death Blossom(no heat) and Battlestations (+turret damage) for tacticals but I hardly activate them, sure as hell dont NEED them. I just tried Photor's today and they suck. It could also be used together with particle ram (2nd slot). If there is only one I BFG it, If there are more I disable them all, then BFG them all real fast. Despite Lavan MKIII has the lowest addition speed among all house, it has the highest boost multiplier with 0.6 (max)instead of 0.2 of vidar resulting in a higher amount of top speed when boosting if the shield is not depleted. For the Plexus itself, I recommend putting an Aura Forma on it and using the following mods; Orgone Tuning Matrix (aura, reduces most damage, increases turret heat cap) Conic Nozzle and Cruising Speed (for higher railjack speed) Hyperstrike, Predator, Section Density (increased turret damage/crit/crit damage) We don't recommend Defenders or dedicated Pilots for solo players. It fires a rocket that can easily break ship engines. Plating has no unique bonuses. Warframe: The Best Railjack Parts And Builds, This article is part of a directory: Warframe: Complete Guide, Railjack is one of Warframe's most unique game types, Warframe: Modding Guide Basics, Polarities, And Mandatory Mods, something you can completely bypass with the R9 Gunner Intrinsic, Warframe: Styanax Complete Guide Drops, Abilities, And Builds, Warframe: A Complete Guide To The New War Quest. For this reason, I focus on boosting speed. For battle avionics, In slot 2 you'll want Particle Ram for farming or tether for killing fighter groups. If you're playing solo, any trait will do since you'll most likely have an Engineer AI repairing hazards for you. If you're solo, 2 gunner AIs with zetki pulsars will kill quicker stuff before your seeker volley can. Defensive Abilities cost 50 energy, Offensive cost 100, and Super cost 200 (with Countermeasures and PhoenixBlaze being exceptions to the rule). Tether is great at immobilizing and debuffing groups of enemy ships in a small area, making them take 50% more damage. Heat more or less stops being an issue at rank 9 once you get the reload timing down. Twitch: https://twitch.tv/thekengineerDiscord: https://discord.gg/9WY7KSY Patreon: https://www.patreon.com/thekengineerTwitter: https://twitter.com/TheKengineerThumbnail and end screen expertly crafted by Bibiscular Designs. Before revisited, I used to mostly go in AW mode and destroy crewships and objectives, and would wrap up about the same time the ship finished with the fighters, but fighters die so quickly now, there's no point in using anything but artillery, no avionics needed for it. Plus grants you instead of 7 extra mod space you will have 14 for your aura. Regular MOD SpeedIt is much faster than moving with Archwing. Create the ultimate Railjack build by using these components and mods. The Lavan Shield Array MK III is the best shield you can get on your Railjack. First, hire a technician. https://bibisculardesigns.wordpress.com/ All frames, abilities, names, and game assets are the property of Digital Extremes. Charles Burgar is an expert on all things tech and gaming. Endurance: Crew member's Health and Shields. Avionics have become three different types of mods, and you can slot them into the appropriate part of the Plexus. But still looks fabulous. If you have actual players using your gunner seats, use the pilot recommendations we gave earlier. To access the Plexus, you can visit the Dry Dock, you Orbiter, or the Dry Dock in any Relay. Crew members are particularly deadly with Pulsar armaments. Railjack has been in a sad state for most of its existence. Surprisingly, your mod configuration is much less important on a Railjack than Warframes or weapons. The remaining integration mod slots can be filled with turret MODs to assist the NPC gunners firepower. This is particularly useful when you are doing rush mission like sentientanomaly and event like scarlet spear space mission (which was expired, but I guess it would return like the plague star). Ability's energy cost will double after initial use, which will return to normal values after 5 seconds. The following is a list of the most useful ones, but since the cost doubles with each rank, you can evenly distribute them without worrying.It is a requirement of entry for each proxima, and when the Intrinsics value of any of them reaches 7, you can enter all the way to the veil.